﻿---@class UnityEngine.Joint2D : UnityEngine.Behaviour
---@field public connectedBody UnityEngine.Rigidbody2D
---@field public enableCollision System.Boolean
---@field public breakForce System.Single
---@field public breakTorque System.Single
---@field public reactionForce UnityEngine.Vector2
---@field public reactionTorque System.Single
local m = {}
---@return UnityEngine.Vector2
function m:GetReactionForce() end
---@return System.Single
function m:GetReactionTorque() end
return m
